class
RestoreStatPoolEffector
- 3 properties
- 2 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
statPoolType | game.data.StatPoolType | 0x0 | scripted |
valueToRestore | float | 0x4 | scripted |
percentage | bool | 0x8 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "RestoreStatPoolEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (RestoreStatPoolEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RestoreStatPoolEffector_Initialize( RestoreStatPoolEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "RestoreStatPoolEffector", "ActionOn;GameObject", (RestoreStatPoolEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RestoreStatPoolEffector_ActionOn( RestoreStatPoolEffector self, game.Object? owner );