class
RipAndTearEffector
- 4 properties
- 3 functions
Extends ModifyDamageEffector ModifyAttackEffector HitEventEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
sfxName | CName | 0x30 | scripted |
vfxName | CName | 0x38 | scripted |
statusEffectToRemove | string | 0x40 | scripted |
prevCleanupTime | EngineTime | 0x60 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "RipAndTearEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (RipAndTearEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RipAndTearEffector_Initialize( RipAndTearEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "RipAndTearEffector", "RepeatedAction;GameObject", (RipAndTearEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RipAndTearEffector_RepeatedAction( RipAndTearEffector self, game.Object? owner );void ProcessAction(game.Object owner)RTTIre.Hooks.PlaceVoid( "RipAndTearEffector", "ProcessAction;GameObject", (RipAndTearEffector_ProcessAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RipAndTearEffector_ProcessAction( RipAndTearEffector self, game.Object? owner );