BlackICE Scripting

class

RoyceLaserSight

  • 1 property
  • 3 functions

Extends Attack_Beam game.Attack_Continuous game.Attack_GameEffect game.IAttack IScriptable ISerializable

Properties

PropertyTypeOffset
previousTargetWeakHandle<ent.Entity>0x0 scripted

Functions

  • void OnTick(game.weapon.Object weapon) overrideRTTI
  • void OnStop(game.weapon.Object weapon) overrideRTTI
  • void HandleTargetEvents(game.weapon.Object weapon, WeakHandle<ent.Entity> target) RTTI