BlackICE Scripting

class

SameTargetHitPrereqCondition

  • 3 properties
  • 1 function

Extends BaseHitPrereqCondition IScriptable ISerializable

Properties

PropertyTypeOffset
previousTargetWeakHandle<game.Object>0x8 scripted
previousSourceWeakHandle<game.Object>0x18 scripted
previousWeaponWeakHandle<game.weapon.Object>0x28 scripted

Functions

  • bool Evaluate(game.events.HitEvent hitEvent) overrideRTTI