class
SampleCounterDisplayComponent
- 1 property
- 2 functions
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
targetPersistentID | game.PersistentID | 0x0 | scripted |
Functions
void OnUpdate(float deltaTime)RTTIre.Hooks.PlaceVoid( "SampleCounterDisplayComponent", "OnUpdate;Float", (SampleCounterDisplayComponent_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SampleCounterDisplayComponent_OnUpdate( SampleCounterDisplayComponent self, float deltaTime );void DisplayCounter()RTTIre.Hooks.PlaceVoid( "SampleCounterDisplayComponent", "DisplayCounter;", (SampleCounterDisplayComponent_DisplayCounter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SampleCounterDisplayComponent_DisplayCounter( SampleCounterDisplayComponent self );