class
ScaleOvershieldDecayOverTimeEffector
- 12 properties
- 8 functions
Extends game.ContinuousEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
effectApplied | bool | 0x0 | scripted |
decayModifier | game.StatModifierData_Deprecated? | 0x8 | scripted |
owner | WeakHandle<game.Object> | 0x18 | scripted |
overshieldListener | OvershieldMinValueListener? | 0x28 | scripted |
delayTime | float | 0x38 | scripted |
elapsedTime | float | 0x3C | scripted |
bValue | float | 0x40 | scripted |
kInitValue | float | 0x44 | scripted |
kValue | float | 0x48 | scripted |
maxDecay | float | 0x4C | scripted |
maxValueApplied | bool | 0x50 | scripted |
markedForReset | bool | 0x51 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (ScaleOvershieldDecayOverTimeEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_Initialize( ScaleOvershieldDecayOverTimeEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void MarkForReset()RTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "MarkForReset;", (ScaleOvershieldDecayOverTimeEffector_MarkForReset x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_MarkForReset( ScaleOvershieldDecayOverTimeEffector self );void ResetDecayModifier()RTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "ResetDecayModifier;", (ScaleOvershieldDecayOverTimeEffector_ResetDecayModifier x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_ResetDecayModifier( ScaleOvershieldDecayOverTimeEffector self );void AddModifier()RTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "AddModifier;", (ScaleOvershieldDecayOverTimeEffector_AddModifier x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_AddModifier( ScaleOvershieldDecayOverTimeEffector self );void RemoveModifier()RTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "RemoveModifier;", (ScaleOvershieldDecayOverTimeEffector_RemoveModifier x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_RemoveModifier( ScaleOvershieldDecayOverTimeEffector self );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "ActionOn;GameObject", (ScaleOvershieldDecayOverTimeEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_ActionOn( ScaleOvershieldDecayOverTimeEffector self, game.Object? owner );void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "ActionOff;GameObject", (ScaleOvershieldDecayOverTimeEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_ActionOff( ScaleOvershieldDecayOverTimeEffector self, game.Object? owner );void ContinuousAction(game.Object owner, game.Object instigator)overrideRTTIre.Hooks.PlaceVoid( "ScaleOvershieldDecayOverTimeEffector", "ContinuousAction;GameObjectGameObject", (ScaleOvershieldDecayOverTimeEffector_ContinuousAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScaleOvershieldDecayOverTimeEffector_ContinuousAction( ScaleOvershieldDecayOverTimeEffector self, game.Object? owner, game.Object? instigator );