ScavengeComponent class
ScavengeComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
scavengeTargets | WeakHandle<game.Object>[] | scripted |
Functions
void OnGameAttach()RTTIbool OnSenseVisibilityEvent(sense.VisibilityEvent evt)RTTIbool OnScavengeTargetReceived(ScavengeTargetConfirmEvent evt)RTTIbool OnTargetScavenged(TargetScavengedEvent evt)RTTIWeakHandle<game.Object>[] GetScavengeTargets()RTTI