BlackICE Scripting

class

ScavengeComponent

  • 1 property
  • 5 functions

Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable

Properties

PropertyTypeOffset
scavengeTargetsWeakHandle<game.Object>[]0x0 scripted

Functions

  • void OnGameAttach() RTTI
  • bool OnSenseVisibilityEvent(sense.VisibilityEvent evt) RTTI
  • bool OnScavengeTargetReceived(ScavengeTargetConfirmEvent evt) RTTI
  • bool OnTargetScavenged(TargetScavengedEvent evt) RTTI
  • WeakHandle<game.Object>[] GetScavengeTargets() RTTI