class
SelfRemovalEvents
- 1 property
- 1 function
Extends game.stateMachine.Functor IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
stateMachineInstanceData | game.stateMachine.StateMachineInstanceData | 0x0 | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "SelfRemovalEvents", "OnEnter;StateContextStateGameScriptInterface", (SelfRemovalEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SelfRemovalEvents_OnEnter( SelfRemovalEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );