BlackICE Scripting

class

SetFriendlyEffector

  • 2 properties
  • 6 functions

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
targetWeakHandle<game.Object>0x0 scripted
durationfloat0x10 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void ActionOn(game.Object owner) overrideRTTI
  • void ActionOff(game.Object owner) overrideRTTI
  • bool ChangeAttitude(WeakHandle<game.Object> owner, WeakHandle<game.Object> target) RTTI
  • void SetAnimFeature(WeakHandle<ScriptedPuppet> owner) RTTI