BlackICE Scripting

class

SlidingLadderControllerPS

  • 2 properties
  • 8 functions

Extends BaseAnimatedDeviceControllerPS ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable

Properties

PropertyTypeOffset
isShootablebool0x2A0 scripted
animationTimefloat0x2A4 scripted

Functions

  • bool GetActions(out game.device.Action[] actions, game.GetActionsContext context) overrideRTTI
  • void GetQuickHackActions(out game.device.Action[] actions, game.GetActionsContext context) overrideRTTI
  • bool CanCreateAnyQuickHackActions() overrideRTTI
  • void SetActive() RTTI
  • bool IsShootable() RTTI
  • float GetAnimTime() RTTI
  • EnterLadder? ActionEnterLadder() RTTI
  • EntityNotificationType OnEnterLadder(EnterLadder evt) RTTI