class
SortOut_Contagion
- 0 properties
- 3 functions
Extends game.EffectObjectGroupFilter_Scripted game.EffectObjectGroupFilter game.EffectObjectFilter game.EffectNode IScriptable ISerializable
Properties
None.
Functions
bool Process(out game.EffectScriptContext ctx, out game.EffectGroupFilterScriptContext filterCtx)RTTIre.Hooks.Place( "SortOut_Contagion", "Process;EffectScriptContextEffectGroupFilterScriptContext", (SortOut_Contagion_Process x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SortOut_Contagion_Process( SortOut_Contagion self, game.EffectScriptContext ctx, game.EffectGroupFilterScriptContext filterCtx );bool IsContagion(game.data.ObjectAction_Record objectAction)RTTIre.Hooks.Place( "SortOut_Contagion", "IsContagion;ObjectAction_Record", (SortOut_Contagion_IsContagion x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SortOut_Contagion_IsContagion( SortOut_Contagion self, game.data.ObjectAction_Record? objectAction );ScriptedPuppet?[] SortTargetsByStatusEffect(ScriptedPuppet[] targets)RTTI