class
SoundSystem
- 0 properties
- 4 functions
Extends InteractiveMasterDevice InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
None.
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "SoundSystem", "OnRequestComponents", (SoundSystem_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SoundSystem_OnRequestComponents( SoundSystem self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "SoundSystem", "OnTakeControl", (SoundSystem_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SoundSystem_OnTakeControl( SoundSystem self, ent.EntityResolveComponentsInterface ri );SoundSystemController? GetController()overrideRTTIre.Hooks.Place( "SoundSystem", "GetController;", (SoundSystem_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.SoundSystemController>(); } ); [Msgpack.Gen] public readonly partial record struct SoundSystem_GetController( SoundSystem self );SoundSystemControllerPS? GetDevicePS()overrideRTTIre.Hooks.Place( "SoundSystem", "GetDevicePS;", (SoundSystem_GetDevicePS x) => { return re.Hooks.CallOriginal<re.msgpack.SoundSystemControllerPS>(); } ); [Msgpack.Gen] public readonly partial record struct SoundSystem_GetDevicePS( SoundSystem self );