class
SprintLowGravityDecisions
- 0 properties
- 3 functions
- 1 derived class
Extends LocomotionGroundDecisions LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Derived
Properties
None.
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.Place( "SprintLowGravityDecisions", "EnterCondition;StateContextStateGameScriptInterface", (SprintLowGravityDecisions_EnterCondition x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SprintLowGravityDecisions_EnterCondition( SprintLowGravityDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToStandLowGravity(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "SprintLowGravityDecisions", "ToStandLowGravity;StateContextStateGameScriptInterface", (SprintLowGravityDecisions_ToStandLowGravity x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SprintLowGravityDecisions_ToStandLowGravity( SprintLowGravityDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToSprintJumpLowGravity(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "SprintLowGravityDecisions", "ToSprintJumpLowGravity;StateContextStateGameScriptInterface", (SprintLowGravityDecisions_ToSprintJumpLowGravity x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SprintLowGravityDecisions_ToSprintJumpLowGravity( SprintLowGravityDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );