class
StashControllerPS
- 0 properties
- 3 functions
Extends ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
None.
Functions
OpenStash? ActionOpenStash()RTTIre.Hooks.Place( "StashControllerPS", "ActionOpenStash;", (StashControllerPS_ActionOpenStash x) => { return re.Hooks.CallOriginal<re.msgpack.OpenStash>(); } ); [Msgpack.Gen] public readonly partial record struct StashControllerPS_ActionOpenStash( StashControllerPS self );EntityNotificationType OnOpenStash(OpenStash evt)RTTIre.Hooks.Place( "StashControllerPS", "OnOpenStash;OpenStash", (StashControllerPS_OnOpenStash x) => { return re.Hooks.CallOriginal<re.msgpack.EntityNotificationType>(); } ); [Msgpack.Gen] public readonly partial record struct StashControllerPS_OnOpenStash( StashControllerPS self, OpenStash? evt );bool GetActions(out game.device.Action[] outActions, game.GetActionsContext context)overrideRTTIre.Hooks.Place( "StashControllerPS", "GetActions;array<DeviceAction>GetActionsContext", (StashControllerPS_GetActions x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StashControllerPS_GetActions( StashControllerPS self, game.device.Action[] outActions, game.GetActionsContext context );