class
StatBonusFromFactEffector
- 5 properties
- 4 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
applicationTarget | CName | 0x0 | scripted |
stat | game.data.Stat_Record? | 0x8 | scripted |
bonusPerStack | float | 0x18 | scripted |
fact | CName | 0x20 | scripted |
modifier | game.ConstantStatModifierData_Deprecated? | 0x28 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "StatBonusFromFactEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (StatBonusFromFactEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatBonusFromFactEffector_Initialize( StatBonusFromFactEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "StatBonusFromFactEffector", "ActionOn;GameObject", (StatBonusFromFactEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatBonusFromFactEffector_ActionOn( StatBonusFromFactEffector self, game.Object? owner );void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "StatBonusFromFactEffector", "ActionOff;GameObject", (StatBonusFromFactEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatBonusFromFactEffector_ActionOff( StatBonusFromFactEffector self, game.Object? owner );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "StatBonusFromFactEffector", "RepeatedAction;GameObject", (StatBonusFromFactEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatBonusFromFactEffector_RepeatedAction( StatBonusFromFactEffector self, game.Object? owner );