class
StatusEffectRemovedPrereq
- 0 properties
- 2 functions
Extends StatusEffectPrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
None.
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "StatusEffectRemovedPrereq", "Initialize;TweakDBID", (StatusEffectRemovedPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatusEffectRemovedPrereq_Initialize( StatusEffectRemovedPrereq self, TDBID recordID );bool Evaluate(WeakHandle<game.data.StatusEffect_Record> statusEffect)overrideRTTIre.Hooks.Place( "StatusEffectRemovedPrereq", "Evaluate;StatusEffect_Record", (StatusEffectRemovedPrereq_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatusEffectRemovedPrereq_Evaluate( StatusEffectRemovedPrereq self, WeakHandle<game.data.StatusEffect_Record> statusEffect );