BlackICE Scripting

class

StrikeExecutor_ModifyStat

  • 0 properties
  • 2 functions

Extends game.EffectExecutor_Scripted game.EffectExecutor game.EffectNode IScriptable ISerializable

Properties

None.

Functions

  • bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx) RTTI
  • bool ModStatPuppet(ScriptedPuppet puppet, game.data.StatType stat, float value, ent.Entity source) RTTI