class
SwimmingClimbDecisions
- 0 properties
- 3 functions
Extends LocomotionGroundDecisions LocomotionTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.Place( "SwimmingClimbDecisions", "EnterCondition;StateContextStateGameScriptInterface", (SwimmingClimbDecisions_EnterCondition x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SwimmingClimbDecisions_EnterCondition( SwimmingClimbDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ForwardAngleTest(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface, game.PlayerClimbInfo climbInfo)RTTIre.Hooks.Place( "SwimmingClimbDecisions", "ForwardAngleTest;StateContextStateGameScriptInterfacePlayerClimbInfo", (SwimmingClimbDecisions_ForwardAngleTest x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SwimmingClimbDecisions_ForwardAngleTest( SwimmingClimbDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface, game.PlayerClimbInfo? climbInfo );bool OverlapFitTest(game.stateMachine.GameScriptInterface scriptInterface, game.PlayerClimbInfo climbInfo)RTTIre.Hooks.Place( "SwimmingClimbDecisions", "OverlapFitTest;StateGameScriptInterfacePlayerClimbInfo", (SwimmingClimbDecisions_OverlapFitTest x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SwimmingClimbDecisions_OverlapFitTest( SwimmingClimbDecisions self, game.stateMachine.GameScriptInterface? scriptInterface, game.PlayerClimbInfo? climbInfo );