SwitchSeatsEvents class
SwitchSeatsEvents
Inheritance
Base: VehicleEventsTransition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
workspotSystem | game.WorkspotGameSystem? | scripted |
enabledSceneMode | bool | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI