class
TargetKilledHitPrereqCondition
- 1 property
- 1 function
Extends BaseHitPrereqCondition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
lastTarget | WeakHandle<game.Object> | 0x8 | scripted |
Functions
bool Evaluate(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.Place( "TargetKilledHitPrereqCondition", "Evaluate;gameHitEvent", (TargetKilledHitPrereqCondition_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TargetKilledHitPrereqCondition_Evaluate( TargetKilledHitPrereqCondition self, game.events.HitEvent? hitEvent );