BlackICE Scripting

class

TurretBeginEvents

  • 1 property
  • 1 function

Extends TurretTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
stateMachineInitDataWeakHandle<TurretInitData>0x0 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI