BlackICE Scripting

class

TwintoneOverrideGameController

  • 10 properties
  • 12 functions

Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
overrideButtonHitink.WidgetReference0x0 scripted
backButtonHitink.WidgetReference0x18 scripted
templatePreviewContainerink.WidgetReference0x30 scripted
templatePreviewLibraryRefink.WidgetLibraryReference0x48 scripted
currentTemplatePreviewWeakHandle<ColorTemplatePreviewDisplayController>0x58 scripted
overrideDataTwintoneOverrideData?0x68 scripted
playerWeakHandle<game.Object>0x78 scripted
gameScriptGameInstance0x88 scripted
templateToDeleteVehicleVisualCustomizationTemplate0xA0 scripted
outroAnimProxyink.anim.Proxy?0x120 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnPlayerAttach(game.Object player) RTTI
  • bool OnPlayerDetach(game.Object playerPuppet) RTTI
  • bool OnUninitialize() RTTI
  • bool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTI
  • bool OnOverrideRelease(ink.PointerEvent evt) RTTI
  • bool OnBackRelease(ink.PointerEvent evt) RTTI
  • void SaveTemplateAndHide() RTTI
  • void Hide() RTTI
  • bool OnOutroFinished(ink.anim.Proxy proxy) RTTI
  • void SetTimeDilatation(bool enable) RTTI
  • game.IBlackboard? GetUIGameDataBlackboard() RTTI