class
VehicleAutodriveCombatTPPContextDecisions
- 0 properties
- 1 function
Extends VehicleAutodriveCombatContextDecisions VehicleAutodriveContextDecisions AutodriveAndCinematicCameraContextDecisions InputContextTransitionDecisions InputContextTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
bool CameraPerspectiveEnterCondition()overrideRTTIre.Hooks.Place( "VehicleAutodriveCombatTPPContextDecisions", "CameraPerspectiveEnterCondition;", (VehicleAutodriveCombatTPPContextDecisions_CameraPerspectiveEnterCondition x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleAutodriveCombatTPPContextDecisions_CameraPerspectiveEnterCondition( VehicleAutodriveCombatTPPContextDecisions self );