BlackICE Scripting

class

InputContextTransition

  • 0 properties
  • 6 functions
  • 2 derived classes

Extends DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • bool GetVehicle(game.stateMachine.GameScriptInterface scriptInterface, out WeakHandle<vehicle.BaseObject> vehicle) RTTI
  • bool IsVehicleRemoteControlled(game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool ToggleVehicleRemoteControlCamera(game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool SetVehicleRemoteControlled(game.stateMachine.GameScriptInterface scriptInterface, bool enable) RTTI
  • game.data.DriverCombatType GetDriverCombatType(game.stateMachine.StateContextScript stateContext) RTTI
  • game.IBlackboard? GetUIBlackboard(game.stateMachine.GameScriptInterface scriptInterface) RTTI