BlackICE Scripting

class

AutodriveAndCinematicCameraContextDecisions

  • 6 properties
  • 7 functions
  • 4 derived classes

Extends InputContextTransitionDecisions InputContextTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
autodriveCallbackIDred.CallbackObject?0x0 scripted
cinematicCameraCallbackIDred.CallbackObject?0x10 scripted
delamainTaxiCallbackIDred.CallbackObject?0x20 scripted
autodriveEnabledbool0x30 scripted
cinematicCameraActivebool0x31 scripted
delamainTaxibool0x32 scripted

Functions

  • void OnAttach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnDetach(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • bool OnAutodriveStateChanged(bool autodriveEnabled) RTTI
  • bool OnCinematicCameraStateChanged(bool cinematicCameraActive) RTTI
  • bool OnDelamainTaxiStateChanged(bool delamaintaxi) RTTI
  • void OnStateChanged() RTTI
  • bool EnterCondition(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI