class
VehicleCinematicCameraContextDecisions
- 0 properties
- 1 function
Extends AutodriveAndCinematicCameraContextDecisions InputContextTransitionDecisions InputContextTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnStateChanged()overrideRTTIre.Hooks.PlaceVoid( "VehicleCinematicCameraContextDecisions", "OnStateChanged;", (VehicleCinematicCameraContextDecisions_OnStateChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleCinematicCameraContextDecisions_OnStateChanged( VehicleCinematicCameraContextDecisions self );