class
VehicleRemoteControlDriverContextDecisions
- 0 properties
- 1 function
Extends VehicleGameplayContextDecisions InputContextTransitionDecisions InputContextTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
bool ToBaseContext(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.Place( "VehicleRemoteControlDriverContextDecisions", "ToBaseContext;StateContextStateGameScriptInterface", (VehicleRemoteControlDriverContextDecisions_ToBaseContext x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleRemoteControlDriverContextDecisions_ToBaseContext( VehicleRemoteControlDriverContextDecisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );