class
ZoomLevel4Decisions
- 0 properties
- 2 functions
Extends ZoomDecisionsTransition ZoomTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
bool ToZoomLevelAim(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.Place( "ZoomLevel4Decisions", "ToZoomLevelAim;StateContextStateGameScriptInterface", (ZoomLevel4Decisions_ToZoomLevelAim x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ZoomLevel4Decisions_ToZoomLevelAim( ZoomLevel4Decisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );bool ToBaseZoom(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.Place( "ZoomLevel4Decisions", "ToBaseZoom;StateContextStateGameScriptInterface", (ZoomLevel4Decisions_ToBaseZoom x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ZoomLevel4Decisions_ToBaseZoom( ZoomLevel4Decisions self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );