class
ZoomLevelScanEvents
- 0 properties
- 2 functions
Extends ZoomEventsTransition ZoomTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "ZoomLevelScanEvents", "OnEnter;StateContextStateGameScriptInterface", (ZoomLevelScanEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ZoomLevelScanEvents_OnEnter( ZoomLevelScanEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExitToZoomLevelAim(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "ZoomLevelScanEvents", "OnExitToZoomLevelAim;StateContextStateGameScriptInterface", (ZoomLevelScanEvents_OnExitToZoomLevelAim x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ZoomLevelScanEvents_OnExitToZoomLevelAim( ZoomLevelScanEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );