BlackICE Scripting

struct game

ActionMoveToDynamicNodeState

game.ActionMoveToDynamicNodeState

  • 8 properties
  • 0 functions
  • 120 bytes

Extends game.ActionMoveToState game.ActionReplicatedState

Properties

PropertyTypeOffset
targetWeakHandle<game.Object>0x40
strafingTargetWeakHandle<game.Object>0x58
desiredDistanceFromTargetfloat0x68
stopWhenDestinationReachedbool0x6C
pathfindingUpdateIntervalfloat0x70
usePathfindingbool0x74
useStartbool0x75
useStopbool0x76

Functions

None.