BlackICE Scripting

ActionMoveToState struct 64 bytes

game.ActionMoveToState

Inheritance

Base: game.ActionReplicatedState

Derived

game.ActionMoveToDynamicNodeState, game.ActionMoveToSmartObjectState

Properties

PropertyType
targetPosVector3
toleranceRadiusfloat
rotateEntitybool
moveStyleuint

Functions

None.