class game
EnvironmentDamageReceiverComponent
game.EnvironmentDamageReceiverComponent
- 2 properties
- 1 function
Extends ent.IPlacedComponent ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
cooldown | float | 0x138 | |
shapes | game.EnvironmentDamageReceiverShape?[] | 0x120 |
Functions
void DealDamageFromParticle(game.data.ParticleDamage_Record[] particleDamageRecords, game.Object instigator, game.Object source)RTTIre.Hooks.PlaceVoid( "gameEnvironmentDamageReceiverComponent", "DealDamageFromParticle;array<ParticleDamage_Record>GameObjectGameObject", (EnvironmentDamageReceiverComponent_DealDamageFromParticle x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EnvironmentDamageReceiverComponent_DealDamageFromParticle( game.EnvironmentDamageReceiverComponent self, game.data.ParticleDamage_Record[] particleDamageRecords, game.Object? instigator, game.Object? source );