BlackICE Scripting

LightComponent class

game.LightComponent

Inheritance

Base: ent.LightComponent

Derived

vehicle.LightComponent

Properties

PropertyType
emissiveOnlybool
materialZonegame.EMaterialZone
meshBrokenAppearanceCName
onStrengthfloat
turnOnByDefaultbool
turnOnTimefloat
turnOnCurveCName
turnOffTimefloat
turnOffCurveCName
loopTimefloat
loopCurveCName
synchronizedLoopbool
isDestructiblebool
colliderNameCName
colliderTagCName
destructionEffectbyte
genericCurveSetOverridebyte

Functions