Muppet class
game.Muppet
Inheritance
Base: game.PuppetBase
Derived
None.
Properties
| Property | Type | |
|---|---|---|
hitRepresantation | ent.SlotComponent? | scripted |
slotComponent | ent.SlotComponent? | scripted |
highDamageThreshold | float | scripted |
medDamageThreshold | float | scripted |
lowDamageThreshold | float | scripted |
effectTimeStamp | float | scripted |
Functions
game.AttitudeAgent? GetAttitude()RTTIvoid GetRecordID()overrideRTTIbool IsMuppetIncapacitated()RTTIint GetItemQuantity(game.ItemID itemId)RTTIgame.AttitudeAgent? GetAttitudeAgent()overrideRTTIent.SlotComponent? GetHitRepresantationSlotComponent()RTTIent.SlotComponent? GetSlotComponent()RTTIbool IsPlayer()overrideRTTIbool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIbool IsIncapacitated()overrideRTTIvoid GetDamageThresholdParams()RTTIvoid OnHitVFX(game.events.HitEvent hitEvent)overrideRTTIvoid OnHitSounds(game.events.HitEvent hitEvent)overrideRTTI