VisionModeComponentPS class
game.VisionModeComponentPS
Inheritance
Base: game.ComponentPS
Derived
None.
Properties
| Property | Type | |
|---|---|---|
hideInDefaultMode | bool | |
hideInFocusMode | bool | |
inactive | bool | |
questInactive | bool | |
storedHighlightData | FocusForcedHighlightPersistentData? | scripted |
Functions
void StoreHighlightData(FocusForcedHighlightData data)RTTIFocusForcedHighlightData? GetStoredHighlightData()RTTIEntityNotificationType OnSetPersistentForcedHighlightEvent(SetPersistentForcedHighlightEvent evt)RTTI