AINode_Record class
game.data.AINode_Record
Inheritance
Base: game.data.AIRecord_Record
Derived
game.data.AIActionSelector_Record, game.data.AIActionSequence_Record, game.data.AIAction_Record
Properties
None.
Functions
WeakHandle<game.data.AIActionCondition_Record> ActivationCondition()RTTIgame.data.AIActionCondition_Record? ActivationConditionHandle()RTTIWeakHandle<game.data.AIActionAND_Record> ActivateCondition()RTTIgame.data.AIActionAND_Record? ActivateConditionHandle()RTTIint MinLOD()RTTIbool IsVirtual()RTTI