class game.data
AINode_Record
game.data.AINode_Record
- 0 properties
- 6 functions
- 3 derived classes
Extends game.data.AIRecord_Record game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.AIActionSelector_Record, game.data.AIActionSequence_Record, game.data.AIAction_Record
Properties
None.
Functions
WeakHandle<game.data.AIActionCondition_Record> ActivationCondition()RTTIgame.data.AIActionCondition_Record? ActivationConditionHandle()RTTIre.Hooks.Place( "gamedataAINode_Record", "ActivationConditionHandle", (AINode_Record_ActivationConditionHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionCondition_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AINode_Record_ActivationConditionHandle( game.data.AINode_Record self );WeakHandle<game.data.AIActionAND_Record> ActivateCondition()RTTIgame.data.AIActionAND_Record? ActivateConditionHandle()RTTIre.Hooks.Place( "gamedataAINode_Record", "ActivateConditionHandle", (AINode_Record_ActivateConditionHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionAND_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AINode_Record_ActivateConditionHandle( game.data.AINode_Record self );int MinLOD()RTTIre.Hooks.Place( "gamedataAINode_Record", "MinLOD", (AINode_Record_MinLOD x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AINode_Record_MinLOD( game.data.AINode_Record self );bool IsVirtual()RTTIre.Hooks.Place( "gamedataAINode_Record", "IsVirtual", (AINode_Record_IsVirtual x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AINode_Record_IsVirtual( game.data.AINode_Record self );