class game.data
AimAssistConfigPreset_Record
game.data.AimAssistConfigPreset_Record
- 0 properties
- 12 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AimAssistMagnetism_Record> MagnetismParams()RTTIgame.data.AimAssistMagnetism_Record? MagnetismParamsHandle()RTTIre.Hooks.Place( "gamedataAimAssistConfigPreset_Record", "MagnetismParamsHandle", (AimAssistConfigPreset_Record_MagnetismParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AimAssistMagnetism_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AimAssistConfigPreset_Record_MagnetismParamsHandle( game.data.AimAssistConfigPreset_Record self );WeakHandle<game.data.AimAssistBulletMagnetism_Record> BulletMagnetismParams()RTTIgame.data.AimAssistBulletMagnetism_Record? BulletMagnetismParamsHandle()RTTIre.Hooks.Place( "gamedataAimAssistConfigPreset_Record", "BulletMagnetismParamsHandle", (AimAssistConfigPreset_Record_BulletMagnetismParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AimAssistBulletMagnetism_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AimAssistConfigPreset_Record_BulletMagnetismParamsHandle( game.data.AimAssistConfigPreset_Record self );WeakHandle<game.data.AimAssistAimSnap_Record> AimSnapParams()RTTIgame.data.AimAssistAimSnap_Record? AimSnapParamsHandle()RTTIre.Hooks.Place( "gamedataAimAssistConfigPreset_Record", "AimSnapParamsHandle", (AimAssistConfigPreset_Record_AimSnapParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AimAssistAimSnap_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AimAssistConfigPreset_Record_AimSnapParamsHandle( game.data.AimAssistConfigPreset_Record self );WeakHandle<game.data.AimAssistCommon_Record> CommonParams()RTTIgame.data.AimAssistCommon_Record? CommonParamsHandle()RTTIre.Hooks.Place( "gamedataAimAssistConfigPreset_Record", "CommonParamsHandle", (AimAssistConfigPreset_Record_CommonParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AimAssistCommon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AimAssistConfigPreset_Record_CommonParamsHandle( game.data.AimAssistConfigPreset_Record self );WeakHandle<game.data.AimAssistFinishing_Record> FinishingParams()RTTIgame.data.AimAssistFinishing_Record? FinishingParamsHandle()RTTIre.Hooks.Place( "gamedataAimAssistConfigPreset_Record", "FinishingParamsHandle", (AimAssistConfigPreset_Record_FinishingParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AimAssistFinishing_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AimAssistConfigPreset_Record_FinishingParamsHandle( game.data.AimAssistConfigPreset_Record self );WeakHandle<game.data.AimAssistMelee_Record> MeleeParams()RTTIgame.data.AimAssistMelee_Record? MeleeParamsHandle()RTTIre.Hooks.Place( "gamedataAimAssistConfigPreset_Record", "MeleeParamsHandle", (AimAssistConfigPreset_Record_MeleeParamsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AimAssistMelee_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AimAssistConfigPreset_Record_MeleeParamsHandle( game.data.AimAssistConfigPreset_Record self );