BlackICE Scripting

class game.data

ApplyStatusEffectBasedOnDifficultyEffector_Record

game.data.ApplyStatusEffectBasedOnDifficultyEffector_Record

  • 0 properties
  • 8 functions

Extends game.data.ApplyStatusEffectEffector_Record game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.StatusEffect_Record> StatusEffectOnEasyDifficulty() RTTI
  • game.data.StatusEffect_Record? StatusEffectOnEasyDifficultyHandle() RTTI
  • WeakHandle<game.data.StatusEffect_Record> StatusEffectOnStoryDifficulty() RTTI
  • game.data.StatusEffect_Record? StatusEffectOnStoryDifficultyHandle() RTTI
  • WeakHandle<game.data.StatusEffect_Record> StatusEffectOnVeryHardDifficulty() RTTI
  • game.data.StatusEffect_Record? StatusEffectOnVeryHardDifficultyHandle() RTTI
  • WeakHandle<game.data.StatusEffect_Record> StatusEffectOnHardDifficulty() RTTI
  • game.data.StatusEffect_Record? StatusEffectOnHardDifficultyHandle() RTTI