BlackICE Scripting

class game.data

ApplyStatusEffectEffector_Record

game.data.ApplyStatusEffectEffector_Record

  • 0 properties
  • 8 functions
  • 2 derived classes

Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • string Instigator() RTTI
  • WeakHandle<game.data.StatusEffect_Record> StatusEffect() RTTI
  • game.data.StatusEffect_Record? StatusEffectHandle() RTTI
  • CName ApplicationTarget() RTTI
  • float Count() RTTI
  • bool UseCountWhenRemoving() RTTI
  • bool Inverted() RTTI
  • bool RemoveWithEffector() RTTI