class game.data
PassiveProficiencyBonus_Record
game.data.PassiveProficiencyBonus_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Effector_Record> EffectorToTrigger()RTTIgame.data.Effector_Record? EffectorToTriggerHandle()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonus_Record", "EffectorToTriggerHandle", (PassiveProficiencyBonus_Record_EffectorToTriggerHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Effector_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonus_Record_EffectorToTriggerHandle( game.data.PassiveProficiencyBonus_Record self );WeakHandle<game.data.StatModifierGroup_Record> StatGroup()RTTIgame.data.StatModifierGroup_Record? StatGroupHandle()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonus_Record", "StatGroupHandle", (PassiveProficiencyBonus_Record_StatGroupHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifierGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonus_Record_StatGroupHandle( game.data.PassiveProficiencyBonus_Record self );WeakHandle<game.data.PassiveProficiencyBonusUIData_Record> UiData()RTTIgame.data.PassiveProficiencyBonusUIData_Record? UiDataHandle()RTTIre.Hooks.Place( "gamedataPassiveProficiencyBonus_Record", "UiDataHandle", (PassiveProficiencyBonus_Record_UiDataHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PassiveProficiencyBonusUIData_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PassiveProficiencyBonus_Record_UiDataHandle( game.data.PassiveProficiencyBonus_Record self );