class game.data
PerkArea_Record
game.data.PerkArea_Record
- 0 properties
- 21 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string DisplayName()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "DisplayName", (PerkArea_Record_DisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_DisplayName( game.data.PerkArea_Record self );string Loc_name_key()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "Loc_name_key", (PerkArea_Record_Loc_name_key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_Loc_name_key( game.data.PerkArea_Record self );string EnumComment()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "EnumComment", (PerkArea_Record_EnumComment x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_EnumComment( game.data.PerkArea_Record self );string Loc_desc_key()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "Loc_desc_key", (PerkArea_Record_Loc_desc_key x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_Loc_desc_key( game.data.PerkArea_Record self );WeakHandle<game.data.IPrereq_Record> Requirement()RTTIgame.data.IPrereq_Record? RequirementHandle()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "RequirementHandle", (PerkArea_Record_RequirementHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.IPrereq_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_RequirementHandle( game.data.PerkArea_Record self );WeakHandle<game.data.Curve_Record> Curve()RTTIgame.data.Curve_Record? CurveHandle()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "CurveHandle", (PerkArea_Record_CurveHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Curve_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_CurveHandle( game.data.PerkArea_Record self );WeakHandle<game.data.Proficiency_Record> Proficiency()RTTIgame.data.Proficiency_Record? ProficiencyHandle()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "ProficiencyHandle", (PerkArea_Record_ProficiencyHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Proficiency_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_ProficiencyHandle( game.data.PerkArea_Record self );WeakHandle<game.data.StatPrereq_Record> MasteryLevel()RTTIgame.data.StatPrereq_Record? MasteryLevelHandle()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "MasteryLevelHandle", (PerkArea_Record_MasteryLevelHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatPrereq_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_MasteryLevelHandle( game.data.PerkArea_Record self );void Perks(out WeakHandle<game.data.Perk_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataPerkArea_Record", "Perks", (PerkArea_Record_Perks x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_Perks( game.data.PerkArea_Record self, WeakHandle<game.data.Perk_Record>[] outList );int GetPerksCount()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "GetPerksCount", (PerkArea_Record_GetPerksCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_GetPerksCount( game.data.PerkArea_Record self );WeakHandle<game.data.Perk_Record> GetPerksItem(int index)RTTIgame.data.Perk_Record? GetPerksItemHandle(int index)RTTIre.Hooks.Place( "gamedataPerkArea_Record", "GetPerksItemHandle", (PerkArea_Record_GetPerksItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Perk_Record>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_GetPerksItemHandle( game.data.PerkArea_Record self, int index );bool PerksContains(WeakHandle<game.data.Perk_Record> item)RTTIre.Hooks.Place( "gamedataPerkArea_Record", "PerksContains", (PerkArea_Record_PerksContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_PerksContains( game.data.PerkArea_Record self, WeakHandle<game.data.Perk_Record> item );CName EnumName()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "EnumName", (PerkArea_Record_EnumName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_EnumName( game.data.PerkArea_Record self );int MinLevel()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "MinLevel", (PerkArea_Record_MinLevel x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_MinLevel( game.data.PerkArea_Record self );int MaxLevel()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "MaxLevel", (PerkArea_Record_MaxLevel x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_MaxLevel( game.data.PerkArea_Record self );game.data.PerkArea Type()RTTIre.Hooks.Place( "gamedataPerkArea_Record", "Type", (PerkArea_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.PerkArea>(); } ); [Msgpack.Gen] public readonly partial record struct PerkArea_Record_Type( game.data.PerkArea_Record self );