class game.data
RPGDataPackage_Record
game.data.RPGDataPackage_Record
- 0 properties
- 20 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void StatModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataRPGDataPackage_Record", "StatModifiers", (RPGDataPackage_Record_StatModifiers x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_StatModifiers( game.data.RPGDataPackage_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetStatModifiersCount()RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetStatModifiersCount", (RPGDataPackage_Record_GetStatModifiersCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetStatModifiersCount( game.data.RPGDataPackage_Record self );WeakHandle<game.data.StatModifier_Record> GetStatModifiersItem(int index)RTTIgame.data.StatModifier_Record? GetStatModifiersItemHandle(int index)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetStatModifiersItemHandle", (RPGDataPackage_Record_GetStatModifiersItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetStatModifiersItemHandle( game.data.RPGDataPackage_Record self, int index );bool StatModifiersContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "StatModifiersContains", (RPGDataPackage_Record_StatModifiersContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_StatModifiersContains( game.data.RPGDataPackage_Record self, WeakHandle<game.data.StatModifier_Record> item );void StatModifierGroups(out WeakHandle<game.data.StatModifierGroup_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataRPGDataPackage_Record", "StatModifierGroups", (RPGDataPackage_Record_StatModifierGroups x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_StatModifierGroups( game.data.RPGDataPackage_Record self, WeakHandle<game.data.StatModifierGroup_Record>[] outList );int GetStatModifierGroupsCount()RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetStatModifierGroupsCount", (RPGDataPackage_Record_GetStatModifierGroupsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetStatModifierGroupsCount( game.data.RPGDataPackage_Record self );WeakHandle<game.data.StatModifierGroup_Record> GetStatModifierGroupsItem(int index)RTTIgame.data.StatModifierGroup_Record? GetStatModifierGroupsItemHandle(int index)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetStatModifierGroupsItemHandle", (RPGDataPackage_Record_GetStatModifierGroupsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifierGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetStatModifierGroupsItemHandle( game.data.RPGDataPackage_Record self, int index );bool StatModifierGroupsContains(WeakHandle<game.data.StatModifierGroup_Record> item)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "StatModifierGroupsContains", (RPGDataPackage_Record_StatModifierGroupsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_StatModifierGroupsContains( game.data.RPGDataPackage_Record self, WeakHandle<game.data.StatModifierGroup_Record> item );void StatPools(out WeakHandle<game.data.StatPool_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataRPGDataPackage_Record", "StatPools", (RPGDataPackage_Record_StatPools x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_StatPools( game.data.RPGDataPackage_Record self, WeakHandle<game.data.StatPool_Record>[] outList );int GetStatPoolsCount()RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetStatPoolsCount", (RPGDataPackage_Record_GetStatPoolsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetStatPoolsCount( game.data.RPGDataPackage_Record self );WeakHandle<game.data.StatPool_Record> GetStatPoolsItem(int index)RTTIgame.data.StatPool_Record? GetStatPoolsItemHandle(int index)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetStatPoolsItemHandle", (RPGDataPackage_Record_GetStatPoolsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatPool_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetStatPoolsItemHandle( game.data.RPGDataPackage_Record self, int index );bool StatPoolsContains(WeakHandle<game.data.StatPool_Record> item)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "StatPoolsContains", (RPGDataPackage_Record_StatPoolsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_StatPoolsContains( game.data.RPGDataPackage_Record self, WeakHandle<game.data.StatPool_Record> item );void Effectors(out WeakHandle<game.data.Effector_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataRPGDataPackage_Record", "Effectors", (RPGDataPackage_Record_Effectors x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_Effectors( game.data.RPGDataPackage_Record self, WeakHandle<game.data.Effector_Record>[] outList );int GetEffectorsCount()RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetEffectorsCount", (RPGDataPackage_Record_GetEffectorsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetEffectorsCount( game.data.RPGDataPackage_Record self );WeakHandle<game.data.Effector_Record> GetEffectorsItem(int index)RTTIgame.data.Effector_Record? GetEffectorsItemHandle(int index)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "GetEffectorsItemHandle", (RPGDataPackage_Record_GetEffectorsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Effector_Record>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_GetEffectorsItemHandle( game.data.RPGDataPackage_Record self, int index );bool EffectorsContains(WeakHandle<game.data.Effector_Record> item)RTTIre.Hooks.Place( "gamedataRPGDataPackage_Record", "EffectorsContains", (RPGDataPackage_Record_EffectorsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RPGDataPackage_Record_EffectorsContains( game.data.RPGDataPackage_Record self, WeakHandle<game.data.Effector_Record> item );