class game.data
ShooterFlyingDrone_Record
game.data.ShooterFlyingDrone_Record
- 0 properties
- 3 functions
Extends game.data.ShooterProjectileAI_Record game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float FireRate()RTTIre.Hooks.Place( "gamedataShooterFlyingDrone_Record", "FireRate", (ShooterFlyingDrone_Record_FireRate x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterFlyingDrone_Record_FireRate( game.data.ShooterFlyingDrone_Record self );float Bobbing()RTTIre.Hooks.Place( "gamedataShooterFlyingDrone_Record", "Bobbing", (ShooterFlyingDrone_Record_Bobbing x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterFlyingDrone_Record_Bobbing( game.data.ShooterFlyingDrone_Record self );float DetectionRange()RTTIre.Hooks.Place( "gamedataShooterFlyingDrone_Record", "DetectionRange", (ShooterFlyingDrone_Record_DetectionRange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterFlyingDrone_Record_DetectionRange( game.data.ShooterFlyingDrone_Record self );