class game.data
ShooterNinja_Record
game.data.ShooterNinja_Record
- 0 properties
- 8 functions
Extends game.data.ShooterBossAI_Record game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int WaveCount()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "WaveCount", (ShooterNinja_Record_WaveCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_WaveCount( game.data.ShooterNinja_Record self );float DashChargeRate()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "DashChargeRate", (ShooterNinja_Record_DashChargeRate x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_DashChargeRate( game.data.ShooterNinja_Record self );int EnragedWaveCount()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "EnragedWaveCount", (ShooterNinja_Record_EnragedWaveCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_EnragedWaveCount( game.data.ShooterNinja_Record self );float FireRate()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "FireRate", (ShooterNinja_Record_FireRate x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_FireRate( game.data.ShooterNinja_Record self );int DashCount()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "DashCount", (ShooterNinja_Record_DashCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_DashCount( game.data.ShooterNinja_Record self );float ChargeCoolDown()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "ChargeCoolDown", (ShooterNinja_Record_ChargeCoolDown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_ChargeCoolDown( game.data.ShooterNinja_Record self );int EnragedDashCount()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "EnragedDashCount", (ShooterNinja_Record_EnragedDashCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_EnragedDashCount( game.data.ShooterNinja_Record self );float WaveCoolDown()RTTIre.Hooks.Place( "gamedataShooterNinja_Record", "WaveCoolDown", (ShooterNinja_Record_WaveCoolDown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterNinja_Record_WaveCoolDown( game.data.ShooterNinja_Record self );