class game.data
ShooterBossAI_Record
game.data.ShooterBossAI_Record
- 0 properties
- 2 functions
- 3 derived classes
Extends game.data.ShooterAI_Record game.data.ShooterObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.ShooterBasilisk_Record, game.data.ShooterMeathead_Record, game.data.ShooterNinja_Record
Properties
None.
Functions
int HealthThreshold()RTTIre.Hooks.Place( "gamedataShooterBossAI_Record", "HealthThreshold", (ShooterBossAI_Record_HealthThreshold x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterBossAI_Record_HealthThreshold( game.data.ShooterBossAI_Record self );float IdleDuration()RTTIre.Hooks.Place( "gamedataShooterBossAI_Record", "IdleDuration", (ShooterBossAI_Record_IdleDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterBossAI_Record_IdleDuration( game.data.ShooterBossAI_Record self );