BlackICE Scripting

class game.data

StatsFolder_Record

game.data.StatsFolder_Record

  • 0 properties
  • 15 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Stats(out WeakHandle<game.data.Stat_Record>[] outList) RTTI
  • int GetStatsCount() RTTI
  • WeakHandle<game.data.Stat_Record> GetStatsItem(int index) RTTI
  • game.data.Stat_Record? GetStatsItemHandle(int index) RTTI
  • bool StatsContains(WeakHandle<game.data.Stat_Record> item) RTTI
  • void Folders(out WeakHandle<game.data.StatsFolder_Record>[] outList) RTTI
  • int GetFoldersCount() RTTI
  • WeakHandle<game.data.StatsFolder_Record> GetFoldersItem(int index) RTTI
  • game.data.StatsFolder_Record? GetFoldersItemHandle(int index) RTTI
  • bool FoldersContains(WeakHandle<game.data.StatsFolder_Record> item) RTTI
  • void Arrays(out WeakHandle<game.data.StatsArray_Record>[] outList) RTTI
  • int GetArraysCount() RTTI
  • WeakHandle<game.data.StatsArray_Record> GetArraysItem(int index) RTTI
  • game.data.StatsArray_Record? GetArraysItemHandle(int index) RTTI
  • bool ArraysContains(WeakHandle<game.data.StatsArray_Record> item) RTTI