class game.data
StatsFolder_Record
game.data.StatsFolder_Record
- 0 properties
- 15 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Stats(out WeakHandle<game.data.Stat_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatsFolder_Record", "Stats", (StatsFolder_Record_Stats x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_Stats( game.data.StatsFolder_Record self, WeakHandle<game.data.Stat_Record>[] outList );int GetStatsCount()RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "GetStatsCount", (StatsFolder_Record_GetStatsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_GetStatsCount( game.data.StatsFolder_Record self );WeakHandle<game.data.Stat_Record> GetStatsItem(int index)RTTIgame.data.Stat_Record? GetStatsItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "GetStatsItemHandle", (StatsFolder_Record_GetStatsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Stat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_GetStatsItemHandle( game.data.StatsFolder_Record self, int index );bool StatsContains(WeakHandle<game.data.Stat_Record> item)RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "StatsContains", (StatsFolder_Record_StatsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_StatsContains( game.data.StatsFolder_Record self, WeakHandle<game.data.Stat_Record> item );void Folders(out WeakHandle<game.data.StatsFolder_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatsFolder_Record", "Folders", (StatsFolder_Record_Folders x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_Folders( game.data.StatsFolder_Record self, WeakHandle<game.data.StatsFolder_Record>[] outList );int GetFoldersCount()RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "GetFoldersCount", (StatsFolder_Record_GetFoldersCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_GetFoldersCount( game.data.StatsFolder_Record self );WeakHandle<game.data.StatsFolder_Record> GetFoldersItem(int index)RTTIgame.data.StatsFolder_Record? GetFoldersItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "GetFoldersItemHandle", (StatsFolder_Record_GetFoldersItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatsFolder_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_GetFoldersItemHandle( game.data.StatsFolder_Record self, int index );bool FoldersContains(WeakHandle<game.data.StatsFolder_Record> item)RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "FoldersContains", (StatsFolder_Record_FoldersContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_FoldersContains( game.data.StatsFolder_Record self, WeakHandle<game.data.StatsFolder_Record> item );void Arrays(out WeakHandle<game.data.StatsArray_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatsFolder_Record", "Arrays", (StatsFolder_Record_Arrays x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_Arrays( game.data.StatsFolder_Record self, WeakHandle<game.data.StatsArray_Record>[] outList );int GetArraysCount()RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "GetArraysCount", (StatsFolder_Record_GetArraysCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_GetArraysCount( game.data.StatsFolder_Record self );WeakHandle<game.data.StatsArray_Record> GetArraysItem(int index)RTTIgame.data.StatsArray_Record? GetArraysItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "GetArraysItemHandle", (StatsFolder_Record_GetArraysItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatsArray_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_GetArraysItemHandle( game.data.StatsFolder_Record self, int index );bool ArraysContains(WeakHandle<game.data.StatsArray_Record> item)RTTIre.Hooks.Place( "gamedataStatsFolder_Record", "ArraysContains", (StatsFolder_Record_ArraysContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatsFolder_Record_ArraysContains( game.data.StatsFolder_Record self, WeakHandle<game.data.StatsArray_Record> item );