class game.helper
StimBroadcasterComponentHelper
game.helper.StimBroadcasterComponentHelper
- 0 properties
- 2 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static sense.StimuliEvent? CreateStimEvent(game.Object owner, game.data.StimType stimType, float? radius, sense.StimInvestigateData? investigateData, bool? propagationChange)staticRTTIre.Hooks.Place( "gamehelperStimBroadcasterComponentHelper", "CreateStimEvent", (StimBroadcasterComponentHelper_CreateStimEvent x) => { return re.Hooks.CallOriginal<re.msgpack.sense.StimuliEvent>(); } ); [Msgpack.Gen] public readonly partial record struct StimBroadcasterComponentHelper_CreateStimEvent( game.Object? owner, game.data.StimType stimType, float? radius, sense.StimInvestigateData? investigateData, bool? propagationChange );static bool ProcessSingleStimuliBroadcast(game.Object owner, sense.StimuliEvent stimuli, bool isCrowd, bool isSurveillanceCamera, bool invalidDistraction, game.NPCstubData[] targets)staticRTTIre.Hooks.Place( "gamehelperStimBroadcasterComponentHelper", "ProcessSingleStimuliBroadcast", (StimBroadcasterComponentHelper_ProcessSingleStimuliBroadcast x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StimBroadcasterComponentHelper_ProcessSingleStimuliBroadcast( game.Object? owner, sense.StimuliEvent? stimuli, bool isCrowd, bool isSurveillanceCamera, bool invalidDistraction, game.NPCstubData[] targets );