WardrobeSetPreviewGameController class
game.ui.WardrobeSetPreviewGameController
Inheritance
Base: game.ui.BaseGarmentItemPreviewGameController
Derived
CraftingGarmentItemPreviewGameController
Properties
| Property | Type | |
|---|---|---|
colliderWidgetRef | ink.WidgetReference | scripted |
colliderWidget | WeakHandle<ink.Widget> | scripted |
data | InventoryItemPreviewData? | scripted |
isMouseDown | bool | scripted |
isNotification | bool | scripted |
c_GARMENT_ROTATION_SPEED | float | scripted |
Functions
void PreviewEquipItem(game.ItemID itemID)RTTIvoid PreviewEquipAndForceShowItem(game.ItemID itemID)RTTIvoid PreviewUnequipItem(game.ItemID itemID)RTTIvoid PreviewUnequipFromSlot(TDBID slotID)RTTIvoid PreviewUnequipFromEquipmentArea(game.data.EquipmentArea equipmentArea)RTTIvoid ClearPuppet()RTTIvoid RestorePuppetWeapons()RTTIvoid HandleUnderwearVisualTags()RTTIvoid SetUpPuppet(game.ItemID[] visualItems)RTTIbool OnInitialize()overrideRTTIbool OnUninitialize()overrideRTTIbool OnPreviewInitialized()overrideRTTIgame.ItemID[] GetVisualItems()RTTIvoid RestorePuppetEquipment()RTTIbool TryRestoreActiveWardrobeSet()RTTIvoid DelayedResetItemAppearanceInSlot(TDBID slotID)RTTIvoid CleanUpPuppet()RTTIvoid SyncUnderwearToEquipmentSystem()RTTIbool OnPress(ink.PointerEvent e)RTTIbool OnGlobalRelease(ink.PointerEvent e)overrideRTTIvoid HandleAxisInput(ink.PointerEvent e)overrideRTTIbool OnRelativeInput(ink.PointerEvent e)overrideRTTI