BlackICE Scripting

class game.ui

WardrobeSetPreviewGameController

game.ui.WardrobeSetPreviewGameController

  • 6 properties
  • 22 functions
  • 1 derived class

Extends game.ui.BaseGarmentItemPreviewGameController game.ui.InventoryPuppetPreviewGameController game.ui.PuppetPreviewGameController game.ui.PreviewGameController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
colliderWidgetRefink.WidgetReference0x70 scripted
colliderWidgetWeakHandle<ink.Widget>0x88 scripted
dataInventoryItemPreviewData?0x98 scripted
isMouseDownbool0xA8 scripted
isNotificationbool0xA9 scripted
c_GARMENT_ROTATION_SPEEDfloat0xAC scripted

Functions

  • void PreviewEquipItem(game.ItemID itemID) RTTI
  • void PreviewEquipAndForceShowItem(game.ItemID itemID) RTTI
  • void PreviewUnequipItem(game.ItemID itemID) RTTI
  • void PreviewUnequipFromSlot(TDBID slotID) RTTI
  • void PreviewUnequipFromEquipmentArea(game.data.EquipmentArea equipmentArea) RTTI
  • void ClearPuppet() RTTI
  • void RestorePuppetWeapons() RTTI
  • void HandleUnderwearVisualTags() RTTI
  • void SetUpPuppet(game.ItemID[] visualItems) RTTI
  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnPreviewInitialized() overrideRTTI
  • game.ItemID[] GetVisualItems() RTTI
  • void RestorePuppetEquipment() RTTI
  • bool TryRestoreActiveWardrobeSet() RTTI
  • void DelayedResetItemAppearanceInSlot(TDBID slotID) RTTI
  • void CleanUpPuppet() RTTI
  • void SyncUnderwearToEquipmentSystem() RTTI
  • bool OnPress(ink.PointerEvent e) RTTI
  • bool OnGlobalRelease(ink.PointerEvent e) overrideRTTI
  • void HandleAxisInput(ink.PointerEvent e) overrideRTTI
  • bool OnRelativeInput(ink.PointerEvent e) overrideRTTI