class game.ui
ProjectedHUDGameController
game.ui.ProjectedHUDGameController
- 0 properties
- 6 functions
- 8 derived classes
Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Derived
BaseSubtitlesGameController, DamageDigitsGameController, DebugNpcNameplateGameController, NarrativePlateGameController, game.ui.MappinsContainerController, game.ui.NpcNameplateGameController, sample.ScreenProjectionGameController, scanner.BorderGameController
Properties
None.
Functions
ink.ScreenProjection? RegisterScreenProjection(ink.ScreenProjectionData projectionData)RTTIre.Hooks.Place( "gameuiProjectedHUDGameController", "RegisterScreenProjection", (ProjectedHUDGameController_RegisterScreenProjection x) => { return re.Hooks.CallOriginal<re.msgpack.ink.ScreenProjection>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectedHUDGameController_RegisterScreenProjection( game.ui.ProjectedHUDGameController self, ink.ScreenProjectionData projectionData );void UnregisterScreenProjection(ink.ScreenProjection projection)RTTIre.Hooks.PlaceVoid( "gameuiProjectedHUDGameController", "UnregisterScreenProjection", (ProjectedHUDGameController_UnregisterScreenProjection x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProjectedHUDGameController_UnregisterScreenProjection( game.ui.ProjectedHUDGameController self, ink.ScreenProjection? projection );void SetShouldNotifyProjections(bool shouldNotify)RTTIre.Hooks.PlaceVoid( "gameuiProjectedHUDGameController", "SetShouldNotifyProjections", (ProjectedHUDGameController_SetShouldNotifyProjections x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProjectedHUDGameController_SetShouldNotifyProjections( game.ui.ProjectedHUDGameController self, bool shouldNotify );void EnableSleeping(bool enabled)RTTIre.Hooks.PlaceVoid( "gameuiProjectedHUDGameController", "EnableSleeping", (ProjectedHUDGameController_EnableSleeping x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProjectedHUDGameController_EnableSleeping( game.ui.ProjectedHUDGameController self, bool enabled );void WakeUp()RTTIre.Hooks.PlaceVoid( "gameuiProjectedHUDGameController", "WakeUp", (ProjectedHUDGameController_WakeUp x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProjectedHUDGameController_WakeUp( game.ui.ProjectedHUDGameController self );void ApplyProjectionMarginOnWidget(WeakHandle<ink.Widget> widget, ink.Margin margin)RTTIre.Hooks.PlaceVoid( "gameuiProjectedHUDGameController", "ApplyProjectionMarginOnWidget", (ProjectedHUDGameController_ApplyProjectionMarginOnWidget x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProjectedHUDGameController_ApplyProjectionMarginOnWidget( game.ui.ProjectedHUDGameController self, WeakHandle<ink.Widget> widget, ink.Margin margin );