BlackICE Scripting

NpcNameplateGameController class

game.ui.NpcNameplateGameController

Inheritance

Base: game.ui.ProjectedHUDGameController

Derived

None.

Properties

PropertyType
projectionink.WidgetReference
displayNameink.WidgetReference scripted
mappinSlotink.WidgetReference scripted
chattersSlotink.WidgetReference scripted
rootWidgetWeakHandle<ink.CompoundWidget> scripted
visualControllerWeakHandle<NameplateVisualsLogicController> scripted
cachedMappinControllersWeakHandle<game.ui.MappinBaseController>[] scripted
visualControllerNeedsMappinsUpdatebool scripted
nameplateProjectionink.ScreenProjection? scripted
nameplateProjectionCloseDistanceink.ScreenProjection? scripted
nameplateProjectionDeviceink.ScreenProjection? scripted
nameplateProjectionDeviceCloseDistanceink.ScreenProjection? scripted
bufferedGameObjectWeakHandle<game.Object> scripted
bufferedPuppetHideNameTagbool scripted
bufferedCharacterNamePlateRecordgame.data.UINameplate_Record? scripted
isScanningbool scripted
isNewNPCbool scripted
attitudeEAIAttitude scripted
UI_NameplateDataDefUI_NameplateDataDef? scripted
zoomfloat scripted
currentHealthint scripted
maximumHealthint scripted
c_DisplayRangefloat scripted
c_MaxDisplayRangefloat scripted
c_MaxDisplayRangeNotAggressivefloat scripted
c_DisplayRangeNotAggressivefloat scripted
bbNameplateDatared.CallbackObject? scripted
bbHighLevelStateIDred.CallbackObject? scripted
bbNPCNamesEnabledIDred.CallbackObject? scripted
VisionStateBlackboardIdred.CallbackObject? scripted
ZoomStateBlackboardIdred.CallbackObject? scripted
playerZonesBlackboardIDred.CallbackObject? scripted
playerCombatBlackboardIDred.CallbackObject? scripted
playerAimStatusBlackboardIDred.CallbackObject? scripted
damagePreviewBlackboardIDred.CallbackObject? scripted
uiBlackboardTargetNPCWeakHandle<game.IBlackboard> scripted
uiBlackboardInteractionsWeakHandle<game.IBlackboard> scripted
interfaceOptionsBlackboardWeakHandle<game.IBlackboard> scripted
uiBlackboardNameplateBlackboardWeakHandle<game.IBlackboard> scripted
nextDistanceCheckTimefloat scripted

Functions